IP Rights in the Video Gaming Industry: Protecting and Defending Your Game's IP
Leveraging Trademarks, Copyrights and Patents to Protect Product Development to Marketplace Delivery
Recording of a 90-minute premium CLE webinar with Q&A
This CLE course will provide guidance to IP counsel advising game companies, creators, designers and others in the gaming industry on managing key intellectual property challenges. The panel will discuss infringement and enforcement, as well as utilizing trademark, copyright and patent law to protect IP rights.
Outline
- Games as IP–intro to rights protection
- Copyright
- Trademark/trade dress
- Patent
- Common pitfalls facing new developers
- The problem with a handshake deal–ownership issues among contractors and employees
- Licenses, ownership and selling a game–defects in chain of title and scope of rights
- Open source considerations
- Highlight legal challenges facing the industry generally
- Liability lurking with new hires–lessons from Oculus
- Game cloning–the blurry line between scenes a faire, homage and infringement
- U.S and EU data privacy issue-spotter–kids and the right to be forgotten
Benefits
The panel will review these and other key issues:
- What are the infringement vulnerabilities for video game companies, creators and designers?
- What copyright, trademark and patent issues should counsel anticipate and address during the development of a game?
- What strategies should IP counsel employ to enforce IP rights in the video gaming industry?
Faculty
Steven M. Cohen
Senior Intellectual Property Counsel
Open Text
Mr. Cohen concentrates his practice on patent prosecution and litigation, IP transactional work, copyright and... | Read More
Mr. Cohen concentrates his practice on patent prosecution and litigation, IP transactional work, copyright and trademark protection, open source licensing, IP due diligence for acquisitions, trade secret practice, and more. He is currently responsible for developing, managing, protecting and enforcing the IP rights and assets of his corporate client. Mr. Cohen advises and educates clients on facets of IP law, strategy, and asset development and utilization.
CloseMitchell S. Feller
Principal
Gottlieb Rackman & Reisman
Mr. Feller’s practice focuses on patents and related legal areas which involve the development and use of... | Read More
Mr. Feller’s practice focuses on patents and related legal areas which involve the development and use of technology, including patent litigation and inter-partes review, patent prosecution, offensive and defensive patent portfolio analysis and development, IP risk assessments, product clearance, and strategic IP counseling. Mr. Feller also provides general client counseling related to protection and enforcement of trademarks, copyrights, and other aspects of intellectual property. His corporate practice addresses transactional issues including sales and licenses of IP, IP diligence associated with investments in technology companies, and software development and service agreements.
CloseAndrew J. Ungberg, Esq.
Frankfurt Kurnit Klein & Selz
Mr. Ungberg’s practice focuses on media, intellectual property and commercial law. He represents individual... | Read More
Mr. Ungberg’s practice focuses on media, intellectual property and commercial law. He represents individual and corporate clients in a variety of industries including entertainment, video games, print media, television, film, and toys. Mr. Ungberg counsels on complex commercial disputes involving breach of contract, copyright, trademark, defamation, and right of publicity. Mr. Ungberg has a particular focus on representing clients in the video game industry, where he has worked with companies ranging from the smallest startups to the largest developers and publishers in the industry.
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